Lighting for the Fortnite x Marvel Absolute Doom cinematic short.
Made in Unreal.
Trailer viewable here.
Lighting for the Fortnite Battle Royale Pirates of the Caribbean collab short.
Made in Unreal.
Trailer viewable here.
Lighting for the Fortnite Battle Royale Chapter 5 Season 3 launch trailer, Wrecked.
Made in Unreal.
Trailer viewable here.
Lighting for the Fortnite Myths and Mortals Cinematic short of Artemis.
Made in Unreal.
Trailer viewable here.
Real-time lighting supervisor for the Big City Greens: Virtually Christmas episode, which aired on the Disney Channel and streamed on Disney Plus.
Responsible for all lighting, atmospherics, and post processing in these stills.
Created with Unreal Engine.
Episode viewable here.
Cinematic lighting for the War for Wakanda expansion of Marvel’s Avengers.
Responsible for lighting, fog, and exposure.
Created with in-house tools.
Trailer viewable here.
Lighting artist for Oil Rig, Atrium, and Cargo multiplayer maps for Call of Duty: Modern Warfare.
Responsible for lighting, fog, and exposure.
Created with in-house tools.
Lighting artist for Call of Duty: Warzone - Subway stations and tutorial.
Responsible for lighting, fog, and exposure.
Created with in-house tools.
Responsible for character and environment lighting, atmospheric effects, and post processing for these moments and others.
Created with in-house tools.
Responsible for lighting and atmospheric effects along with Justin Schubert and relevant performance optimization. Made in Unreal.
An interactive VR short based on the book by Neil Gaiman and Dave McKean.
Recieved a primetime Emmy award for Outstanding Achievement in Interactive Media.
Responsible for lighting, rendering, post processing, and atmospheric effects. Created in Unity.
An animated short inspired by the Native American folktale of the origin of the crow, available to experience as a VR interactive story, or in 360 or 2D.
Annie and Emmy award winning.